Creativity in the Classroom: Everyone Agrees that We Need More

A new study from Adobe, on the importance of teaching creative problem solving skills, found that educators and policymakers agree that we need to weave creativity throughout the school day, in all subjects.

The study surveyed 2,000 teachers a policymakers from the U.K., Japan, Germany, and the U.S. They all say that creative problem solving is a critical skill, especially because of future workforce needs and careers, and they say what schools need to do to better nurture schools for creativity.

  • 97% of educators say that creative problem solving is important for students to learn
  • 74% of educators, and 76% of policymakers, believe that jobs that require creativity are less likely to be impacted by automation
  • 86% of educators say that students with high creativity skills will have access to higher-earning jobs
  • 69% of educators say that classroom curricula don’t do enough to teach and foster creativity
  • 80% of educators and 67% of policymakers believe that creative problem solving should be integrated into all courses.

The study hasn’t been published yet; keep checking my blog and I’ll let you know more details once the full study is available.

SXSWedu 2017 was Awesome!

I spent a stimulating and exhausting week at the South-by-Southwest EDU conference in Austin, TX. It’s the premier event for new and innovative education products. I saw so many fascinating presentations, and everyone I met was super-interesting. I’ll try to capture my experience with just two events.

The firWP_20170306_13_27_47_Panoramast was the SXSW Playground–a big convention center ballroom, filled with fun educational technology. I sat in on a workshop for Bloxels–where you build a videogame world using colored blocks, then you snap a photo of the blocks and the computer turns it into your own virtual world. That’s the picture at the right.

Like the Bloxels, all of the technologies were designed for kids to be creators and make things. The robots and software guided learners as they programmed robots and computer games. One of my favorites was a drone that you can fly around yourself using Snap, a drag-and-drop programming environment that you can learn in a few minutes.WP_20170306_13_46_19_Pro

Second, I had a great time leading the workshop “Creative Teaching” along with Tacy Trowbridge from Adobe, and Villy Wang from Baycat. The room was filled to capacity with 60 conference attendees, ready to be active creators. We led them through a tower-building activity using 6 pieces of newspaper and tape. The take-home lessons were about group dynamics, design thinking, and iterative making. Here’s one of the groups, who used an analogy with a Christmas tree skirt for the base of their tower:

WP_20170308_13_56_47_Pro

Thank you to Tacy and Villy, I learned so much from doing the workshop with them!

WP_20170308_15_45_35_Pro

It’s always fun to do a book signing. I gave out a bunch of my Zig Zag creativity cards! Keep being creative everybody!

WP_20170308_16_43_19_Pro